Ukama

Details

Hydrologist
Plethoric
A

Type Chart

2x
1/2x

Base Stats

HP
68
STAMINA
90
SPEED
100
ATTACK
34
DEFENSE
51
SP ATTACK
76
SP DEFENSE
54

Overview

Ukama is one of the most powerful offensive Water-type Tems in the game. With its natural speed, the Hydrologist trait, and access to the powerful Water Cannon means it has strong and consistent Water-type pressure. Ukama's high stamina stat allows it to keep firing off moves after many other Tems would have burned out. Ukama's limited coverage can make it somewhat predictable, but its raw offensive pressure often makes up for that.

Ukama - The Water Scalpel

by Rig

Updated as of Patch 1.0.0

Trait & Items

Hydrologist
Chamomile

Techniques

Water Cannon
Aquatic Whirlwind
Tsunami
Blizzard

TVs

Base TV Total
HP 68 388 419
STAMINA 90 0 75
SPEED 100 275 285
ATTACK 34 0 117
DEFENSE 51 2 147
SP ATTACK 76 334 256
SP DEFENSE 54 1 152

Description

Alternate Item Options: Doublescreen, Drill, Hacked Microchip (niche), Bait, Snare, or any other logical defensive item that suits your team.

What is Ukama's Role in PVP?

Ukama is a great stat stick with limited coverage but high potential. It can lead well with several different kinds of tems, it can be used as a scalpel independant of allies to take out threats weak to water, and it can be either fat or frail depending on your desires.

It is very flexible for how straightforward it is to slot onto a team and use.

What kind of teams appreciate Ukama?

Most teams that are not stall can consider Ukama to either compliment its allies for nice lead combos or to act as a stopgap to specific weaknesses. Is your team digital weak? Earth weak? Fire weak? Consider ukama. Do you have Toxic types and/or Water Cutting Lily users? Believe it or not, Ukama.

Ukama also has an unusual niche for the off-meta Venom Spread setups. Ukama is naturally speedy and applies poison, so even with Venom Spread having 3 Priority, a Ukama that is properly speed-staggered for its ally can naturally apply 2 Priority Water Cannon synergy before Venom Spread is used.

What is the goal of this specific Ukama build?

The last move-slot can be Sharp Rain if you want a more stamina-efficient option, Blizzard as a failsafe "sometimes useful" option for if you predict Toxics swapping in, Turbo Choreography in the specific Turbo team archetype (for allies such as Granpah), and Cooperation for memes. Please do not run Major Slash, for obvious reasons.

This build is a variant of what is often called "Bulkama". Ukama TVs are as flexible as its ally options are. You can take max special attack, 300+ speed, and dump the leftover TVs into HP if you want. But this one is a bit more nuanced. This Ukama build assumes you have multiple toxic allies, which allows it to get a free +12.5% damage per Water Cannon on synergy. This assumption lets you take a bit less in offense and put more into bulk, making this Ukama extremely annoying.

285 total speed allows Ukama to move before fast Innki, Vulcrane, Mouflank, Aohi, etc even with just 2 Priority moves. Aquatic Whirlwind will outspeed Aohi and Mouflank's 3 Priority moves as well, and with Toxic Synergy you psuedo-bypass Heater Tulcan's burn damage reduction and still pick up 2HKOs reliably.

Speaking of 2HKOs, with toxic synergy you kill most non-advantaged matchups in 2-3 hits. Frail tems will fall to the true damage applied through a turn 1 poison tick, and bulkier tems can take 2 Water cannons just to die before moving thanks to Aquatic Whirlwind.

This HP lets you live for 3 turns into non-advantaged matchup damage, likewise. You will 2KO mouflank, and mouflank will only 3KO you, allowing you to survive important double-ups when facing higher damage opponent leads. It also lets you use Turbo Choreography right before Ukama falls, because it will live on a sliver of health and can still move quickly enough.

You can adjust this Bulkama to have lower special attack damage or lower speed and start laughing when Nox Bombs take 3 hits to kill you, but the lower offensive power can sting unless your entire team is built around the concept of lower damage bruiser-archetypes (while still not reaching stall). I don't recommend that in this meta, but it is a niche option if you want to pursue it.

Final Words

This is a simple but great all-around tem. There hasn't been a meta where it was outright bad, and it has enjoyed being above average for most of the game's lifespan. The most interesting part about Ukama is how versatile its TV spreads can be without necessarily having a "wrong" spread option.

UKAMA BASIC BUILD

by East_25

Updated as of Patch 1.3

Trait & Items

Hydrologist
Chamomile

Techniques

Water Cannon
Aquatic Whirlwind
Tsunami
Sharp Rain

TVs

Base TV Total
HP 68 0 322
STAMINA 90 20 81
SPEED 100 500 330
ATTACK 34 0 117
DEFENSE 51 0 146
SP ATTACK 76 479 285
SP DEFENSE 54 1 152

Description

(1.3 DUKE'S NOTES - IF YOU DON'T RUN TOXICS AQUA BULLET HELL IS PROBABLY WORTH A SHOT, OTHERWISE, UKAMA IS UKAMA IS UKAMA)

Ukama is one of the OG special damage dealers in Temtem. Since time immemorial, it's leveraged Water Cannon into Aquatic Whirlwind, boosted by Hydrologist, to deal massive damage to its opponents.

Ukama has some of the best gear flexibility in the game. Chamomile is nice to sidestep things like Heater, Mom's Lunch, Plague and Energy Manipulation, but there's quite the laundry list of gears that work well with Ukama. Marbles, Snare, Lightning Rod, Mom's Lunch, Bait, Tucma Mask and more.

Ukama works very well with Adoroboros and Tortenite, since Tort can cover many of Ukama's weaknesses, while Adoroboros further amplifies the damage of Water Cannon with Synergy Master. Gyalis, Chimurian, and other crystals are great at forcing out things that threaten Ukama.

 

Name Type Class Priority Damage Stamina Hold
Flood
Status Normal 0 22 1
Finbeat
Physical High 32 4 0
Water Blade
Special Low 52 10 0
Nimble
Status Normal 0 4 0
Cooperation
Status High 0 1 0
Water Cannon
Special Normal 100 21 0
Sharp Rain
Special Normal 130 20 2
Aqua Bullet Hell
Special Normal 67 17 0
Aquatic Whirlwind
Special High 130 29 1
Blizzard
Special Low 120 15 1
Major Slash
Physical Normal 150 33 1
Tsunami
Special Normal 70 25 1
Turbo Choreography
Status High 0 27 1
Denigrate
Special low 73 33 1
Laundry
Physical normal 100 17 2